Thursday, 31 March 2011

Task 12. The review! Boy this is a long review...

A review of my year. Even though I dont count 6 months as a year. Its no where close to a year. And theres my first complaint, I wish my damn loan paied for 12 months of education, and not 6. Okay, maybe 11 months, I'd like a holiday.

Before I start reminising and what not. Im going to review some things that have been on my mind of recent.

First off, for next year this is. Why does only half the room have UDK installed on the computers? Seems pretty stupid to me, surely each computer should have it installed and ready to be used. This was quite a problem when I was merrily working away, untill I was asked to move because my computer was the only one with UDK on it by a second year. Admitedly, its fair enough that I should move as Im not using UDK. But I dont see why all computers would have it. (This is from what ive been hearing from all the second years this is, may have changed, who knows.)

I've been told by Heather,Mike,Chris that one should avoide zbrush as all students produce shit without understanding the basics. Thisaside. My problems not with the use (Seems good for high to low polly bakes.)its with the program itself.
Why are we not using Autodesk Mudbox? Its the same company as 3DSmax and the students can get a free licancy for 3 years. Are we paying for zbrush? Because i think Mudbox is the way to go, its simpler to use, reading up on some job descriptions at RockStar, 3DsMax and Mudbox seemed to be requests.
Same goes for the first point, its not on every computer. A bit odd.

First year gibber now.



Over crowding is a big issue. About 50 first years, and only 40 computers? How is that going to work? If there are 30 second years next year, and another 50 first years, how the hell am I going to use a computer every day?! Sure alot of the first years now dont come in throughout the week, but its still cramped for space in the labs. Not to mention life drawing!!
Life drawing was one of the main things that attracted me to this course. Ive complained about it alot, sometimes quite pationatly to the wrong people. But I still think its a fundimental practice, If I went to a university without life drawing, I would have gladly paied for it. To be able to get life drawing twise a week (tuesday and friday) is the best for me. (Even though, its mostly Tom who has limited poses. Differnt body types would be nice.) I dont see why more people come to the friday session. I really hope its on next year aswell.
Anyway, overcrowding in life drawing was STUPID, majorly stupid. Half the time I wasnt even able to see Tom when he lays down. And just about every drawing, there would be some guys big arse fucking head in the way. No really, when youre tryingto draw someone far away, and you got someone infront of them, the perspective makes their heads look fucking huge, its annoying. I dont want to have to imagine the arm being there. For the next years first years, if anyone has an afro, I bet they will be popular.
Other than that, the drawing studio has these two stupidly large pillars, apparently they are smaller, just fitters came in and put large blocks around them.
On the plus side.. The sink has been fitted! Perhaps it would be a good idea to get rid of the carpet in that room also. Maybe just the section where the students are, but keep the carpet for the model? I dont know.

Some key features of the course?
The whole course is pretty much independant. Its a "You learn yourself, youre just guided to learning yourself". Simply, its the best way to learn I feel, when it comes to 2D. 3D, I need some guidance, there are many things I dont know about and its all new and cool. But Im learning myself. And activly searching for new things. I wouldnt have joined the Games Society, some game MODs, Dominance war, gameindsutry.biz. I probably wouldnt have got tickets for EuroGamer, ext... I've learned alot. I think it shows in my work, I could have learned more, I just needed to look more.

I've learned more about the industry I want to work in, more about what Im realisticly going to produce. I know its not going to be easy and im glad I know that. It only makes me want to produce higher quality work, although at the moment, Its more about learning the skills.The summer Im going to refine them a bit, or atleast try.

The connections, I think this is quite important, the lecutres from Blitz and codemasters has really broken the barrier I had. This barried was a mental thing, which stoped me realising that these artsist are just people. Just like me, only where I want to be, I should activly seek out adivce from them because when they were where I am, they would have seeked out adivce from people who are where they are now. It makes things a little more real, I feel far more confident about my work and showing it to others. I dont even think I can fail when it comes to making a piece anymore, I dont see something that looks bad, I see something that isnt finished yet or needs to be fixed. Also, speaking with those in the industry has reinforced what Ive been told by the tutors. As Ive said, it makes things more real, I can relate. Good stuff.

Stuff ive realised about myself..
I've come to realise who I perfer as my company. Who I like to be around and who i'd like to work with. The only people who I feel I enjoy working with is those who are pationate about their work, the course and the industry. I almost hate anyone whos on the course and treats it as a joke, or doesnt try as much as they should. I mean, its all well and good people have different learning speeds. But 6 months and they havnt leanerd perspective, or modeling or how to write a stupid blog? Its obviouse theyre not doing the work, they have the will but they just dont care it seems. There are tutorials on the VLE, there are 2nd years in the labs who know their shit, Heather and Chris even show us how to do something. Sure sometimes I miss a little grain that can be quite important. But trial and error has solved every problem so far.
And now people are stressing because they dont know how to do the basics, or google their problem with " Tutorial " on the end.
As Hogarth said in Iron Giant.



"-I'm challenged to hold on to my lunch money because of all the big mooses who wanna pound me, 'cause they think I'm a shrimpy dork who thinks he's smarter than them! But I don't think I'm smarter, I just do the stupid homework! If everyone else JUST DID THE STUPID HOMEWORK, they could move up a grade and get pounded, too! Is there anymore coffee?"

Putting it into simple terms. Im pasionate about where Im going and I dont have time for people who THINK they want to go in the same direction. Its not like the work is too difficult for a university student. I could not care less for the lazy. If a few lazy people DONT get kicked off of the course, it would undermind every person who cared enough to put the work in. I would instantly think the first lecture about this not being a Micky Mouse course was a lie. But I'm fairly confident the lazy will be axed. Or, fed to the pigs. Looking at the second years queen projects, I dont want a single lazy bastard on my team next year dragging my level down!


My interest into other artists and art themes has definatly become deeper. I would usualy only admire the artwork, but now my net has become alot wider, I know what appeals to me more but Im also looking elsewhere for inspiration. Not to mention real life. Also, I've been buying alot more art books. Awesome stuff to read.


Well Im tired and should go to bed, theres so much I could write about this year. However, I need to wake up to go to Bradgate Park to draw tomorrow... And thats in 6 hours. Grate.

Also, I keep forgetting to give back the tablet pens i rent out from Tim, I always seem to get pen #1. It'd be easier if I could just rent it out from monday untill firday.

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